Pada kali ini saya akan menjelaskan, bagaimana sih cara bikin program matrix sederhana berbasis GUI dengan netbeans ??? Cara nya adalah :
1) Buatlah Output seperti ini
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
/*
* matrix1.java
*
* Created on 28 Mar 13, 8:38:18
*/
package matrix1;
/**
*
* @author USER
*/
public class matrix1 extends javax.swing.JFrame {
int ina;
int inb;
int inc;
int ind;
int ina1;
int inb1;
int inc1;
int ind1;
int out1;
int out2;
int out3;
int out4;
int det1;
int plusClick;
int minusClick;
public matrix1() {
initComponents();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">
private void initComponents() {
private void plusActionPerformed(java.awt.event.ActionEvent evt) {
ina =(Integer.valueOf(String.valueOf(e1.getText())));
inb =(Integer.valueOf(String.valueOf(e2.getText())));
inc =(Integer.valueOf(String.valueOf(e3.getText())));
ind =(Integer.valueOf(String.valueOf(e4.getText())));
plusClick=1;
}
private void minusActionPerformed(java.awt.event.ActionEvent evt) {
ina =(Integer.valueOf(String.valueOf(e1.getText())));
inb =(Integer.valueOf(String.valueOf(e2.getText())));
inc =(Integer.valueOf(String.valueOf(e3.getText())));
ind =(Integer.valueOf(String.valueOf(e4.getText())));
minusClick=1;
}
private void equalsActionPerformed(java.awt.event.ActionEvent evt) {
ina1 =(Integer.valueOf(String.valueOf(a1.getText())));
inb1 =(Integer.valueOf(String.valueOf(a2.getText())));
inc1 =(Integer.valueOf(String.valueOf(a3.getText())));
ind1 =(Integer.valueOf(String.valueOf(a4.getText())));
if(plusClick>0){
out1 = ina + ina1;
diout1.setText(String.valueOf(out1));
out2 = inb + inb1;
diout2.setText(String.valueOf(out2));
out3 = inc + inc1;
diout3.setText(String.valueOf(out3));
out4 = ind + ind1;
diout4.setText(String.valueOf(out4));
plusClick=0;
}
if(minusClick>0){
out1 = ina - ina1;
diout1.setText(String.valueOf(out1));
out2 = inb - inb1;
diout2.setText(String.valueOf(out2));
out3 = inc - inc1;
diout3.setText(String.valueOf(out3));
out4 = ind - ind1;
diout4.setText(String.valueOf(out4));
minusClick=0;
}
}
private void clearActionPerformed(java.awt.event.ActionEvent evt) {
a1.setText("");
a2.setText("");
a3.setText("");
a4.setText("");
e1.setText("");
e2.setText("");
e3.setText("");
e4.setText("");
diout1.setText("");
diout2.setText("");
diout3.setText("");
diout4.setText("");
outdet.setText("");
}
private void detActionPerformed(java.awt.event.ActionEvent evt) {
ina =(Integer.valueOf(String.valueOf(diout1.getText())));
inb =(Integer.valueOf(String.valueOf(diout2.getText())));
inc =(Integer.valueOf(String.valueOf(diout3.getText())));
ind =(Integer.valueOf(String.valueOf(diout4.getText())));
det1 = (ina*ind) - (inb*inc);
outdet.setText(String.valueOf(det1));
}
private void outdetActionPerformed(java.awt.event.ActionEvent evt) {
// TODO add your handling code here:
}
/**
* @param args the command line arguments
*/
public static void main(String args[]) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new matrix1().setVisible(true);
}
});
}
// Variables declaration - do not modify
private javax.swing.JTextField a1;
private javax.swing.JTextField a2;
private javax.swing.JTextField a3;
private javax.swing.JTextField a4;
private javax.swing.JButton clear;
private javax.swing.JButton det;
private javax.swing.JTextField diout1;
private javax.swing.JTextField diout2;
private javax.swing.JTextField diout3;
private javax.swing.JTextField diout4;
private javax.swing.JTextField e1;
private javax.swing.JTextField e2;
private javax.swing.JTextField e3;
private javax.swing.JTextField e4;
private javax.swing.JButton equals;
private javax.swing.JLabel jLabel1;
private javax.swing.JLabel jLabel2;
private javax.swing.JPanel jPanel1;
private javax.swing.JPanel jPanel4;
private javax.swing.JPanel jPanel5;
private javax.swing.JButton minus;
private javax.swing.JTextField outdet;
private javax.swing.JButton plus;
// End of variables declaration
}
3) Coba Running programnya.
Berikut Outputnya
Selesai deh :)
Terima Kasih sudah melihat Wassalam :)
Posting Komentar